Wednesday, 24 July 2013

BUILDING SCIENCE 1 (ARC 2412)

BUILDING SCIENCE 1 (ARC 2412)


Project 1 : Human Perception of Comfort Level


Objectives
The objectives of this project are:
• To identify and define the principles of heat transfer in relation to building and people
• To understand what is thermal comfort and discuss factors relating to thermal comfort
• To analyze the effect of thermal comfort factors in a person and in a space
• To be able to criticize design of the space in terms of thermal comfort by referring to MS1525 and
UBBL.

Learning Outcomes
To be able to understand the general principle of heat transfer
1. Identify environmental conditions related to site conditions, climate, etc.
2. Explain the effects of the sun on the thermal performance of buildings
3. Explain the effect of insulation, thermal mass and air movement on thermal performance of
buildings.
4. Infer how different building material (K-value, u-value, r-value) has different effect on heat gain or
thermal environment in a given space.


Project 2 : Integration with design studio 3


Objectives
The objectives of this project are as follows:
• To be able to show understanding of thermal comfort properties in final design studio.
• To be able to solve design problems in relation to sustainability issues.
• To be able to design spaces in terms of thermal comfort referring to MS1525 and UBBL.

Learning Outcomes
1. Estimate heat gain in a space and to provide passive solutions for it.
2. Evaluate control of variables such as heat and ventilation
3. Judge the limits of acceptable or desirable conditions (thermal environment) and recommend designs
that control the effects of sun on the thermal performance of buildings (shading devices).



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COMPUTER APPLICATIONS (ARC 2723)

COMPUTER APPLICATIONS (ARC 2723)



Project 1: Modelling of an Architectural Design


Objectives of Project
The objectives of this project are as follows:
• Understand and execute the functions of Standard Primitives, Splines & Modifiers.
• Understand and utilise polygon modelling and NURBS modelling in producing the 3D models.

Learning Outcomes of this Project
• To produce 3D model of a selected architectural design using 3DS Max/Rhinoceros or both.
• To record Work in Progress (WIP) as progressive evidence of the working process.

Project 2: Still Rendering with Materials, Lights, Camera Views with Site Context
                2a Exterior renderings
                2b Interior renderings

Objectives of Project
The objectives of this project are as follows:
• Able to import .dwg file into 3DS Max.
• To manage the 3D scene using layers.
• To create materials for 3D objects.
• To use lights in 3DS Max for exterior and interior rendering.
• To set up good photographic compositions using cameras in 3DS Max for final rendering.
• To understand and execute the appropriate rendering settings.
• To enhance the visual outcome of the renderings using post-production tools.

Learning Outcomes of this Project
• Produce photorealistic still renderings of the selected building with materials, lighting, camera views and site context.
• To record Work in Progress (WIP) as progressive evidence of the working process.


Project 3: A maximum 90 seconds Animation of the Completed 3D Scene


Objectives of Project
The objectives of this project are as follows:
• To continue from Project 2, the completed scene is animated.
• To set up camera paths for animation rendering.
• To allow students to explore their imagination, inventiveness and storey telling abilities when creating the animation.

Learning Outcomes of this Project
• Produce photorealistic animation renders.
• To record Work in Progress (WIP) as progressive evidence of the working process.


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Monday, 22 July 2013

BUILDING CONSTRUCTION 2 (ARC 2513)

BUILDING CONSTRUCTION 2 (ARC 2513)



Project 1: Understanding Forces in Skeletal Structure


The objectives of this project are as follows:
• To create an understanding of skeletal structure and its relevant structural components.
• To understand how a skeletal structure reacts under loading.
• To demonstrate a convincing understanding of how Skeletal Construction works.
• To be able to manipulate Skeletal Construction to solve an oblique Design problem

Learning outcomes assessed in this project include:
• Apply construction system in design.
• Recognize the implication of construction systems in design.
• Analyse the issues of strength, stiffness and stability of structures including modes of structural
systems, forces, stress and strain and laws of static.




Project 2: Understanding Forces in Solid Structure and Surface Structure


The objectives of this project are as follows:
• To create an understanding of solid structure and surface structure and its relevant structural
components.
• To understand how a solid structure and surface structure reacts under loading.
• To demonstrate a convincing understanding of how Solid Construction and surface construction works.
• To exploit the qualities inherent in Solid Construction and surface construction.
• To be able to manipulate Solid Construction and surface construction to solve an oblique Design
problem.

Learning outcomes assessed in this project include:
• Identifications of basic structural systems in construction
• Compare solid and surface construction systems.
• Differentiate solid and surface construction systems in terms of loads and forces acting on structural
elements.
• Recognize and apply the implications of construction system in design.
• Analyse the issues of strength, stiffness and stability of structures including modes of structural
systems, forces, stress and strain and laws of static.








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